Daracaex

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Contents

Info

Gender: Male
Age: 23
Race: Human/Dragonborn
Appearance: Around 6'3, tall and thin. He has long arms and legs, but is stronger than he appears. He appears human most of the time, but can manifest draconic traits. In Dragonborn form, he has scales covering his body and wings and has a distinctly draconic face, though it is easy to see human features as well. His wingspan is about 8 feet. In both human and Dragonborn form, he has a crystal embedded in his forehead.

Abilities

  • Martial mastery: Expert at weapons combat. Best with the double-scimitar, but also proficient in the bow and dual-wielding individual scimitars. Neither secondary combat style is as good as his main, though he is hard at work creating a style that switches between all three throughout battle to remain unpredictable and take advantage of the unique properties of his weapon.
  • Breath weapon: Has access to a breath weapon that is keyed to the crystal embedded in his forehead. He can breathe many different elements, depending on what crystal is active, ranging from a traditional fire breath to an obscuring breath of darkness. However, some elements don't translate well to a breath attack, so he might draw some other benefit from certain crystals.
  • Sorcery: His draconic blood means he has a natural connection to the flow of magic. He can perform few spells and needs the assistance of his elemental crystals, though. He's only a novice sorcerer, though he is being taught by Arenea


Equipment

  • The Dragon Blade, a double scimitar that is his only inheritance from his father. It is made of flame-touched steel and is formed in the shape of two dragon wings. This weapon has a unique property that was first developed by his father. It is a socketed weapon that Daracaex can slot his elemental-bound crystals into and will change form to match the crystal inserted. The technique for crafting a weapon like this is a closely kept secret of his father's original clan. It is also a very expensive and involved process, so there are few in Daracaex's homeworld, much less in any other world.
  • This weapon has been expertly modified to give it the ability to split into two scimitars or swivel around to create a bow. The "bowstring" is an enchantment that keeps an arrow in place and tension enough to act like a regular bow without requiring the bending of the weapon. Two crystals may be slotted when the weapon is split, though it makes it harder and less efficient to put it back together when needed. The bow form can also be equiped with a crystal and bestows its magic upon its ammunition.
  • Basic steel bracers and greaves on his arms and legs. Though his hardened dragon scales can take most hits and leave him mostly unharmed, it still hurts without something to block with.
  • A series of eight elemental-bound crystals situated around his belt, one from each of the eight moons of his homeworld, that he uses to change the element of his breath weapon and weapon. His scales also change color to match the active crystal. He is also given resistance to the active element.

Crystals

Light

(Jhor)
The element of life. It carries the life force of all living things.
Passive - Light Absorption: Absorbs Light energy to hasten healing.
Breath - Light Burst: A blinding flash of light
Spells - Healing Light
Blade - Holy Sword: The blade becomes imbued with the power of Light. It is very effective against undead. When used against living beings, the wound heals instantly leaving no damage, though the strike itself may still cause pain.
Bow - Holy Arrow: Same as Holy Sword. In addition, a purely magic arrow can act as a long-range healing spell.
Elemental Unleash - Unknown

Earth

(Edar)
The element of solidity. It supports and nourishes the creatures and plants of the world.
Passive - Strength of the Earth: Scales become much harder and Daracaex becomes stronger. In addition, he becomes much heavier and cannot fly.
Breath - None
Spells - Stone Barrage
Blade - Unknown
Bow - Crystal Shot: Upon impact, crystals begin growing at an accelerated rate.
Elemental Unleash - Unknown

Void

(Tylael)
The element of law. It guides all the elements and determines the laws of the world
Passive - Void Senses: Speeds up the mind, allowing it to process information faster and in more detail. As a result, it grants heightened senses and perception bordering on precognition. In addition, Dara can sense the presence of all eight elements.
Breath - None
Spells - Voidshift
Blade and Bow - Magic Piercing: A field is created around the weapon which forces a set of Laws inside the field which exclude most supernatural energies. The effect is a weapon that can pierce magical defenses.
Elemental Unleash - Unknown

Water

(Sharas)
The element of fluidity. It gives everything in the world its power to adapt.
Passive - Water-Breathing, Cold Resistance
Breath - Frost Breath
Spells - Unknown
Blade and Bow - Freezing Strike
Elemental Unleash - Storm of Sharas

Dark

(Iowan)
The element of death. It allows all living things to die, just as Light allows them to live.
Passive - Dark-vision, Dark/Negative Energy Resistance (includes resistance to poison)
Breath - Obscuring Mist
Spells - Shadow Jump
Blade and Bow - Poisoned Weapon: The poison weakens, but is not lethal.
Elemental Unleash - Unknown

Wind

(Zephyr)
The element of air. It gives breath and movement to creatures of the world.
Passive - Wind At My Back: Increases speed and agility and is less vulnerable to winds.
Breath - Gale
Spells - Unknown
Blade - Wind Blades
Bow - Buffeting Shot
Elemental Unleash - Unknown

Æther

(Illesia)
The element of energy. It is the basis of everything, guided by Void to create energy and matter.
Passive - Energy Resistance, Elemental Analysis
Breath - Lightning Breath
Spells - Element Seeds
Blade and Bow - Shocking Weapon
Elemental Unleash - Unknown

Fire

(Alesai)
The element of flame. It provides the spark of life and fuels the strength of all creatures.
Passive - Fire Resistance
Breath - Fire Breath
Spells - Firestride Exhalation: Daracaex breathes a cone of fire and then melds into it, emerging anywhere in the area of the cone within about thirty feet. It still takes the same time to get from one place to another as it would running.
Blade and Bow - Flaming Weapon
Elemental Unleash - Wrath of Alesai

Backstory

Record

6 Win - 5 Loss - 1 Tie (2-3 in Exhibition, 2-2 in Avatar Tournament 3, 3-0-1 in Team Avatar Tournament)

AT3 Round 1 vs Monkey Zombie: Win (Stage: Glass Castle)

AT3 Round 2 vs Alex (Frozen Chicken): Loss (Stage: Tandy Forest Park)

AT3 Round 3 vs Saria: Win (Stage: Dragon's Tomb)

AT3 Round 4 vs Nivek (Web of Wonders): Loss (Stage: Pizza Arcade)

Exhibition vs Dagfari (The-One-And-Only): Loss (Stage: Old West Theme Park)

Exhibition with Arenea vs Nivek and Webby (Web of Wonders): Loss (Stage: Pearl, City of Water)

TAT Round 1 vs Shaneusm: Win (Stage: Arena 2 - Food Court)

TAT Round 2 vs Gaghskull: Win (Stage: Arena 2 - Tropical Jungle)

TAT Round 3 vs Max and Kraj (A Fan): Win (Stage: Arena 2 - Technology Exhibit)

TAT Semi-Final vs Roon Stown: Tie (Stage: Arena 2 - Swamp Ruins)

Exhibition vs Verity (Khristie): Win (Stage: Eternal Cellar)

Exhibition vs Toao/Toana (The-One-And-Only): Win (Stage: Off-Site Arena Training Facility)

Exhibition vs Pennpenn: Loss (Stage: Beach Redux - Post-Pennpenn vs Reaver)

Exhibition with Tasnica vs Dave (DaveK) and Matthew (Enigmatic Thief): Pending… (Stage: Abandoned Farm)

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